User Experience Prioritisation Techniques
Sep 14, 2025
Prioritisation in UX ensures focus on high-impact user needs, streamlines resources, aligns teams, and boosts user satisfaction, delivering better products faster.
Value vs Effort Matrix

When | Where | How |
---|---|---|
During sprint planning or resource allocation. | In brainstorming sessions or retrospectives. | Map features by Value and effort, focusing on high-value, low-effort ones. |
MoSoW Effect

When | Where | How |
---|---|---|
At the start of a project to define core requirements. | In roadmap discussions or feature scoping meetings. | Categorise tasks as Must-have, Should-have, Could-have, and Won’t-have. |
Opportunity Score

When | Where | How |
---|---|---|
During product planning, feature evaluation, or ideation sessions. | In strategy meetings, roadmap planning, and stakeholder discussions. | Rate opportunities to prioritise high-impact, feasible ones. |
Risk vs Rewards

When | Where | How |
---|---|---|
During product planning, feature evaluation, or ideation sessions. | In team meetings, strategy sessions, or stakeholder reviews. | Assess rewards vs. risks, test to minimise uncertainty, and prioritise high-value, low-risk opportunities. |
Rice Scoring

When | Where | How |
---|---|---|
For product roadmap planning or prioritising large backlogs. | During team discussions or strategy meetings. | Score tasks using Reach, Impact, Confidence, and Effort, then rank accordingly. |
Kano Model

When | Where | How |
---|---|---|
While identifying features to enhance user satisfaction. | During user interviews or feedback analysis. | Categorise features into Basic Needs, Performance Needs, and Delighter's. |
Prioritisation in UX ensures focus on high-impact user needs, streamlines resources, aligns teams, and boosts user satisfaction, delivering better products faster.
Value vs Effort Matrix

When | Where | How |
---|---|---|
During sprint planning or resource allocation. | In brainstorming sessions or retrospectives. | Map features by Value and effort, focusing on high-value, low-effort ones. |
MoSoW Effect

When | Where | How |
---|---|---|
At the start of a project to define core requirements. | In roadmap discussions or feature scoping meetings. | Categorise tasks as Must-have, Should-have, Could-have, and Won’t-have. |
Opportunity Score

When | Where | How |
---|---|---|
During product planning, feature evaluation, or ideation sessions. | In strategy meetings, roadmap planning, and stakeholder discussions. | Rate opportunities to prioritise high-impact, feasible ones. |
Risk vs Rewards

When | Where | How |
---|---|---|
During product planning, feature evaluation, or ideation sessions. | In team meetings, strategy sessions, or stakeholder reviews. | Assess rewards vs. risks, test to minimise uncertainty, and prioritise high-value, low-risk opportunities. |
Rice Scoring

When | Where | How |
---|---|---|
For product roadmap planning or prioritising large backlogs. | During team discussions or strategy meetings. | Score tasks using Reach, Impact, Confidence, and Effort, then rank accordingly. |
Kano Model

When | Where | How |
---|---|---|
While identifying features to enhance user satisfaction. | During user interviews or feedback analysis. | Categorise features into Basic Needs, Performance Needs, and Delighter's. |